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Good Morning to a wonderful day.
Good Evening to the night of possibilities.
Good Night to our memories of yesteryear.

Good morning, good evening and good night.
I pray for the days this peace will last.

Good Morning, Good Evening and Good Night.
May we become everlasting friends.

◆ 

You're invited into the fragmented tale of four unconventional friends, bound together by a series of increasingly sinister events.

Will these friends be able to uncover its secrets before it’s too late? Or will they succumb to the ghosts haunting them of their pasts?

Iris to Id: Ghost In The Machine is an atmospheric visual novel where you can immerse yourself in these characters’ lives, their struggles, and see if they can overcome the sins looming over them.






  • Explore the story told by two of the four main character's different perspectives.
  • Current version: ~22.8k words
  • Several illustrated character sprites
  • Includes illustrated CGs and original backgrounds

Planned for future release:

  • More chapters to be unlocked, including Kazuya Shiba's full route.
  • Future version: ~49.4 + words (and counting...)
  • Multiple endings
  • New perspectives...
  • More secrets to uncover.



Dark Themes, Psychological Horror/Distress, Depictions of Blood, Violence, Death, Insects & Insect Injury (centipedes),  Supernatural Elements, Drinking and Alcohol



This project got rolling a bit late into the Jam. We were still getting our ideas together on the start of the second week, and officially started in the middle of the second. With our busy every days, different game projects, and even a first day of college looming on the horizon, we threw our gloves into the ring.

This is the first game that we, as friends, made together. Under the guidance of our most experienced, this small team of a veteran and sort-of-newbies in game dev dove literally headfirst into this whole thing. After a mad dash to the finish line, here we are. 

We wouldn't have been able to get anywhere without Archeia being here with us and taking our stupid questions without sending us to the shadow realm every time. They expanded our brains with lots of knowledge about various things, and we are more than grateful that they took us under their wing for these few weeks.

We are planning to update the game with more content in the near future, polishing it up until we are satisfied. Even now, we have written chapters waiting for us in our drafts for this game...There are many more things we want to show everyone--perhaps some new projects too-- but for now, we really need to take some big eeps.

We sincerely hope you will enjoy our game, our characters, and their stories. 


  • Skipping scenes may cause the message box to disappear for some time.
  • There may be visual glitches, but they should not disrupt game play.
  • Video effects may or may not play :(



Everything Made By:
Archeia, Shira, Haru (Hannatokki)

Special Thanks:
Eli (Art Help)
Kentou (Programming)
MelonKid (Scene Help)
Nowis-336 (Scene Help)
Youko (Extra UI Help)
BlakeCVA (Voice acting)

Music:
Nonai Sound
Shivue Sound
Calla Soiled

Extra Assets:
KOMODO
ko10panda
Pixabay
Pexels
Pond5


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Click download now to get access to the following files:

I2IGITM_VerAlpha
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